1 #ifndef __CTAUACONTROLUNIT_H__
2 #define __CTAUACONTROLUNIT_H__
4 #include "uabasenodes.h"
6 #include "servermanager.h"
11 #include "../uaclient/uasession.h"
15 public UaClientSdk::UaSubscriptionCallback {
26 UaClientSdk::UaClient::ServerStatus serverStatus);
27 virtual void dataChange(OpcUa_UInt32 clientSubscriptionHandle,
28 const UaDataNotifications& dataNotifications,
29 const UaDiagnosticInfos& );
33 virtual void newEvents(OpcUa_UInt32 clientSubscriptionHandle,
34 UaEventFieldLists& eventFieldList);