A VSelector object is used by the VFrameChannel::Process to navigate
in a VFrameChannel and make selections.
The following members functions are called by the VFrameChannel
functions.
Init: Attach a new VFrameChannel during the loop
Begin: called everytime a loop on the channel starts.
a convenient place to create your histograms / plots.
ProcessCut: called at the beginning of each entry to return a flag
true if the entry must be analyzed.
ProcessFill: called in the entry loop for all entries accepted
by Select.
Terminate: called at the end of a loop in a VFrameChannel.
a convenient place to draw/fit your histograms.
The code in filename is loaded (interpreted or compiled , see below)
filename must contain a valid class implementation derived from VSelector.
where VSelector has the following member functions:
voidVSelector::Begin(): called everytime a loop on the frame channel starts,
a convenient place to create your histograms.
Bool_tVSelector::ProcessCut(): called at the beginning of each frame processing to return a flag,
true if the entry must be analyzed.
voidVSelector::ProcessFrame(): called in the frame loop for all frames accepted
by ProcessCut.
voidVSelector::ProcessVect(): called in the loop for specific vectors requested
voidVSelector::Terminate(): called at the end of a loop on the frame channel,
a convenient place to draw/fit your histograms.
if filename is of the form file.C, the file will be interpreted.
if filename is of the form file.C++, the file file.C will be compiled
and dynamically loaded. The corresponding binary file and shared library
will be deleted at the end of the function.
if filename is of the form file.C+, the file file.C will be compiled
and dynamically loaded. At next call, if file.C is older than file.o
and file.so, the file.C is not compiled, only file.so is loaded.
The static function returns a pointer to a VSelector object
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