VSelectorCint


class description - source file - inheritance tree

class VSelectorCint : public VSelector

    private:
void SetFuncProto(G__CallFunc* cf, G__ClassInfo* cl, const char* fname, const char* argtype) public:
VSelectorCint VSelectorCint(const VSelectorCint&) VSelectorCint VSelectorCint() virtual void ~VSelectorCint() virtual void Begin(VVirtualFrameChannel* fc) virtual void Build(VSelector* iselector, G__ClassInfo* cl) static TClass* Class() virtual void Init(VVirtualFrameChannel*) virtual TClass* IsA() const virtual Bool_t ProcessCut(FrameH*) virtual Bool_t ProcessFrame(FrameH*) virtual Bool_t ProcessVect(int, FrVect**, FrVect*) virtual void SetObject(TObject* obj) virtual void SetOption(const char* option) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b) virtual void Terminate()

Data Members


    protected:
G__CallFunc* mFuncInit ! G__CallFunc* mFuncBegin ! G__CallFunc* mFuncTerm ! G__CallFunc* mFuncCut ! G__CallFunc* mFuncFrame ! G__CallFunc* mFuncVect ! G__CallFunc* mFuncOption ! G__CallFunc* mFuncObj ! G__ClassInfo* mClass ! VSelector* mIntSelector Pointer to interpreted selector (if interpreted)

Class Description

                                                                      
 This class is a special version of VSelector for user interpreted    
 classes.                                                             
                                                                      


void SetFuncProto(G__CallFunc *cf, G__ClassInfo* cl, const char* fname, const char* argtype)

void Build(VSelector *iselector, G__ClassInfo *cl)
 Initialize the CallFunc objects when selector is interpreted

void Init(VVirtualFrameChannel *fc)
 Invoke the Init function via the interpreter

void Begin(VVirtualFrameChannel *fc)
 Invoke the Begin function via the interpreter

Bool_t ProcessCut(FrameH* frame)
 Invoke the ProcessCut function via the interpreter

Bool_t ProcessFrame(FrameH* frame)
 Invoke the ProcessFrame function via the interpreter

Bool_t ProcessVect(int nbvect, FrVect** invect, FrVect* outvect)
 Invoke the ProcessVect function via the interpreter

void SetOption(const char *option)
 Set the selector option

void SetObject(TObject *obj)
 Set the current object

void Terminate()
 Invoke the Terminate function via the interpreter



Inline Functions


        VSelectorCint VSelectorCint()
              TClass* Class()
              TClass* IsA() const
                 void ShowMembers(TMemberInspector& insp, char* parent)
                 void Streamer(TBuffer& b)
                 void StreamerNVirtual(TBuffer& b)
        VSelectorCint VSelectorCint(const VSelectorCint&)
                 void ~VSelectorCint()
Author: Rene Brun 05/02/97
Last update: Tue Jul 1 17:29:46 2003


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